Archive for the 'General' Category

Brain-Computer Interface

Emotiv announced the first brain computer interface technology that can detect and process both human conscious thoughts and non-conscious emotions. The technology, which comprises a headset and a suite of applications, allows computers to differentiate between particular thoughts such as lifting an object or rotating it; detect and mimic a user’s expressions, such as a smile or wink; and respond to emotions such as excitement or calmness.

Emotivimg 3485

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Going virtual in proportion to being actual

This is the title of the talk that Sister Judith Zoebelein gave at LIFT07. After some weeks from the conference, the echoes of the ideas she presented still resounds in my brain. New technologies push the limits of what is human-to-human communication, co-presence, ‘sharedness’, etc. The trend is clear: what used to be a actual experience is now a mediated event. If somehow this has clear advantages like the ability for communication to cross time and space, the same possibilities expose also to a wide range of threats. News are full of stories that shows the limits of the system: identity theft, identity loss, etc.

The talk of Sister Judith insisted on two points: the importance of symbols and the importance of an actual human encounter. The internet is full of symbols: replacements for the actual world. Sometimes this substitution is transparent and consensual for the user, sometimes is not. Sometimes this relief is necessary, sometimes is imposed to us by the technology, the society or the corporations that drives particular platforms.

This might led to confusion. Confusion on who I really am. Who am I? Am I, Mauro, the blogger? Am I the researcher? Am I the Second Life player? Maybe none of them. The point is that being virtual does not help me to understand who I really am. We understand our life in the interaction that we have with others in actual encounters. My virtual life put me in the center of the world: social = me first! Everything is about me, my contacts, my facebook, my flickr, my del.icio.us, my blog, … Everything becomes the projection of my self: an egoistic, egocentric projection.

I quote here some passages that I found extremely interesting:

The idea of a local parish which centers a people in a geographical area through worship, social outreach, and common lived experiences, is much less functional in many parts of North America and Europe.  There are many reasons, not in the least of which are the mobility of persons today, the changing social structure of towns and cities, the increase in all kinds of media for communications that keep people more “connected” in one way, and more isolated in other ways.  Today people find each other on the net, witness only all the “match.coms” that exist, and try to sell relationship from virtual contact.  How do these communities end up in some kind of actual encounter? Can the Internet foster a real life, person-to-person exchange, without an actual eye-to-eye and face-to-face contact?



Today’s young often get their “persona experiences” through the games and pseudo-communities available virtually. But then how do they leave this make-believe world and integrate that which they realized about themselves through gaming? Can their life really be changed for the better when they are away from the gamestick? Often what can happen instead is a unconscious confusion about which person I really am, the virtual or the actual, particularly if I don’t like my life very much.  Any community should give a greater sense of personhood, not less a sense of who the person is.  How much more this is true when it is virtual community and nothing real that tests the truth of my conclusions.

© Franciscan Sisters of the Eucharist 2007

I share, with Sister Judith, a vision for new virtual communities that will lead to actual human encounters: “The anonymity of the Internet must at some point lead to the desire and opportunity for an actual human encounter. This, of course, is a basic tenet of the Church, that there must be a sacramentality to our lives.  We need to live in a concrete, shared dimension of human community. ”

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Upgraded to WordPress 2.0.4

It was about time to give this blog a fresh and sparkling engine!

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OpenGuides London: a collaborative tourist guide

OpenGuides is a network of free, community-maintained “wiki” city guides to which anyone can contribute. Here you can find lots of information about places to eat, drink or shop, ways of getting about the city, [major attractions]?, the Arts, hints for those unfamiliar with a certain city.

Openguidelondon

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Map of undersea cables

While farting around the net, as Nicolas likes to say, I found this nice map which is quite astonishing. It shows the cables that have been placed under the sea to connect different countries. It is amazing to see how Africa and the North-East of Russia seems to be poorly connected with other continents. It would be actually nice to see also the terrestrials backbones.

020306Cablemap 550X300

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New Mode of Life

I just received an invitation to this public display of the research project of the Okude Laboratory. This exhibition is going to be part of the Open Research Forum, an annual academic meeting of Keio University.

The concept of “New Mode of Life” is central to the ideas developed by the Okude lab, new design of media giving happiness in our life.

Top Zagon En

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The London Zoo

It seems that the IVREA team is working on an interesting project with Augmented Animals. They wonder what would happen in a dynamic city as London, if a portion of the city was shaped around living animals. What kind of behaviors would it evoke (among humans, among animals)? A metropolis full of animals, an interesting combination …

They team is already in london, were student are asked to build their own proposition for augmented animals and the city. Here is the description of the workshop.

Elefanti

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CAIF Group picture

Digging in my HD I found this group picture of the CAIF participants.

Grp

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CAIF booklet

The topic of the CAIF workshop was the development of furniture that can support collaboration and interaction of the students in the learning center. 50 researchers participated from all over the world to brainstorm of possible applications. Here is the booklet that present their research projects.

Caif-Booklet

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Yummy is the delicious of pdfs

Yummy allows you to share your favorite pdf with others. You can tag them and for each tag an RSS feed is generated

Http-  Www.Ebook.Za.Net Secretsofseduction.Pdf [url]

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The place where I grew up

Found it via google maps satellite…

Galloro

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International standard paper sizes

Sometimes, when working with graphics, it may be of hand to know the ISO definition for the different paper format. Here is a nice explanation with a comprehensive table.

A0 841 × 1189

A1 594 × 841

A2 420 × 594

A3 297 × 420

A4 210 × 297

A5 148 × 210

A6 105 × 148

A7 74 × 105

A8 52 × 74

A9 37 × 52

A10 26 × 37

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Final list of the CAIF participants

This is the final list of the participants at the workshop CAIF (Collaborative Artifacts Interactive Furniture) we are organising in June in Switzerland.

  1. Edith K. Ackermann,    Massachusetts Institute of Technology
  2. Anders-Petter Andersson, Kristianstad University
  3. David Aymonin,    Ecole Polytechnique Fédérale de Lausanne
  4. Maribeth Back, FXPAL / The Reading Lab
  5. Waltraud Beckmann, Herman Miller Inc.
  6. Jan    Borchers, RWTH Aachen University
  7. Giovanni Cannata, Interaction Design Institute Ivrea
  8. Birgitta Cappelen, Arts and Communication, K3
  9. Mauro Cherubini, CRAFT EPFL
  10. Dana Cho, IDEO
  11. Règine Debatty
  12. Pierre Dillenbourg,    CRAFT EPFL
  13. Alexis Georgacopoulos, ECAL-Ecole cantonale d’art de Lausanne
  14. Fabien Girardin, CRAFT EPFL
  15. Christophe Guignard, ECAL
  16. Jean-Baptiste Hauè,    CRAFT EPFL
  17. Jeffrey    Huang, Harvard University
  18. Jaana Hyvarinen, University of Art and Design Helsinki
  19. Tom    Igoe, New York University, Tisch School of the Arts
  20. Patrick    Jermann, CRAFT EPFL
  21. Frederic Kaplan, Sony CSL Paris
  22. Osamu Kato,    SANAA
  23. Karen Johanne, Kortbek    University of Aarhus
  24. David Kuller
  25. Jean-Baptiste Labrune, INRIA Futurs
  26. Saadi Lahlou, EDF R&D
  27. Sara Ljungblad,    Viktoria Institute
  28. Christophe Marchand, ECAL
  29. Stefano    Mastrogiacomo
  30. Takashi    Matsumoto,    KEIO University
  31. Mark Meagher, Harvard University
  32. Scott Minneman,    Onomy Labs, Inc.
  33. Gaelle    Molinari, CRAFT EPFL
  34. Lira Nikolovska, MIT School of Architecture
  35. Nicolas    Nova, CRAFT EPFL
  36. Chris O’Shea, University of Plymouth
  37. Amanda Parkes, MIT Media Lab
  38. Thorsten Prante, Fraunhofer IPSI
  39. Ibars Roger, Royal College of Art
  40. Mirweis    Sangin,    CRAFT EPFL
  41. Anural Sehgal, Interaction Design Institute Ivrea
  42. Andrew Sempere,    Grassroots Invention Group MIT
  43. Chia Shen, MERL (Mitsubishi Electric Research Labs)
  44. Ranjan Shetty, International School of New Media
  45. Frank Sonder, foresee
  46. Peggy Thoeny, Destill design studio /Oslo
  47. Cati Vaucelle,    Trinity College Dublin, Crite
  48. Nicola        Villar, Lancaster University
  49. Kevin Walker, London Knowledge Lab
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CRAFT has 4 open research positions

1. Designing and testing collaborative technology-enhanced furniture, such as noise-sesntive tables. Looking for a creative techie having done his PhD or willing to do a PhD in the field of roomware, tangibles and augmented reality. Duration: 2-3 years. Start: ASAP

2. Design a high level language for modelling CSCL scripts. Scripts are generic scenario that structure teamwork with roles, phases, etc. Looking for a computer science PhD student with an interest for abstraction. Duration: 3 years. Start: ASAP

3 & 4. Designing and running experiments on mutual modelling, i.e. the representation that team members have of each other. For this NSF project, we are looking for two cognitive science researchers, a postdoc and a doctoral student. Duration : 3 years. Start: spring 2005

Interested? Send me your CV! Pierre.Dillenbourg@epfl.ch

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My thesis plan outline

1- Summary
Should characterise the planned PhD work : give a brief presentation of the topic in the framework of which the planned research is to take place. At the end of the summary, please characterise the project in the form of eight keywords.

keywords: (8)

2- State of Research
The current status of research in the field, previous approaches, current open questions, hot fields.

3- State of research work performed by student
What was done during the preparation of the plan. The approach chosen.

4- Detailed research plan
Motivation/introduction; The PhD project in detail; Methodology chosen; Scientific contribution.

5- Program of doctoral research up to thesis defence
Gantt; expected deliverables;

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