Monthly Archive for May, 2004

Green Maps

The Green Map System (GMS) brings a locally adaptable framework into many hands. It invites design teams of all ages and backgrounds to create a Green Map by charting urban areas in a manner that illuminates the interconnections between the natural and designed environments. Utilizing GMS’s shared visual language, our collaboratively designed set of engaging Icons that symbolize the different kinds of urban green sites and cultural resources, Mapmakers are independently producing unique, regionally flavored images that fulfill local needs, yet have a global linkage.

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The following map is cropped on the Green map of Temple Bar, Dublin.
temple-bar

My research question

I have been thinking recently about the research question for my work. Many different aspects of spatialised communication can be highlighted. The core concept is that people use space for living and use referential aspect of space while communicating for maximizing communication functions. No big surprise here. Non trivial aspects of this can be how a group of people reaches a shared representation of space while physically non co-present. This may mean that people can define space asynchronously or either through a virtual media. The three distinctive elements of this work may be:
1. the group cognitive processes;
2. the mental representation of space;
3. the sharing of reference and direction elements over mediated communication.

Alexander Kippel

Dr. Alexander Kippel is a Postdoctoral research associate a the University of Bremen, Germany. He works in the cognitive systems group and his interests are Spatial Cognition, Wayfinding, Chorems, Conceptual and Spatial Information Experimental Cartography.

He wrote a thesis on Wayfinding Chorems: conceptualising wayfinding ans route direction elements.

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my PhD: how people co-construct

How people co-construct a shared representation of space?

The cool/hot aspects of “spatialised communication” I can see so far can be so resumed:
a) catching inferences: building a framework to detect when and how people use spatial references to speed up the communication and problem solving process.
b) space meaning: what is the meaning of a place? [P. Durish: place and space]
c) space grounding: how is the groundign process different if people communicate with electronic media with/without spatial information? How is Mutual Modelling different?
d) social navigation: how is social navigation different because of space inferences?

In conclusion the topic is still undefined but maybe I can try to combine these theme to get to an interesting and unexplored topic.

The locative commons

M. Tuters. The locative commons: Situating location-based media in urban public space. In Futuresonic 04 proceedings, Manchester, April 27th – May 2nd 2004.
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Immanuel Kant (1790): it is not through received norms that we develop ‘judgment’, the critical foundation of cosmopolitan ethics, but in the confrontation of new ideas.

This article contains a bunch of interesting links and quotes which are reported in an unordered manner. The central claim of the article is not clear. However some interesting ideas emerge. One of them is a claim raised by Ben Russell: a collective urban form can potentially emerge from the collective action of essentially selfish actors, coordinated though an intelligent system, perhaps even the basis for a new social contract of selectively accessible self-centered utopias.

Two interesting links are the Open-source architecture by Dennis Kaspori
The superstudio idea, by Peter Lang
Lost dimension, by Paul Virilio

Seed Space

Seed Spaces is a project which was initiated in Gent Belgium during the Communectivity Workshop held at the Voorhuit. Bringing together the tradition of allotment gardeners growing vegetables beside the train tracks, and the abundant spring growth evident between the paving stones in the urban centre of Gent, the project proposes the city as a utopic space, and builds a community of urban space dwellers through a simple action with ongoing effects. Seedspace gardeners are encouraged to make connections between places of plantings and other gardeners, with the ability to feed their stories back through the collective space of the website. Below is a map of the first seed plantings. We hope you continue to plant seeds and connect communities through the cracks of the cities.

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New York snap exchange

…is a round-robin, massively multiplayer street photography game taking place all over New York City starting May 13, as part of the Psy.Geo.Conflux festival. Sign up, grab your camera, challenge other players and help us create an emergent visual index of NYC!

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Some ideas for the application

I was thinking to some way to put together a good application for experiencing with the annotated space thing. Some ideas:

1. it should be very light
2. it should be portable
3. I may use an SVG viewer for the J2ME like TinyLine, hook it with a server providing a great SVG map of the place I want to use, then I need just some extra coding to implement the extra authoring functionality and that’s it.
4. I need eventually an SVG map server like this one: http://www.carto.net/projects/open_svg_mapserver/.

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Some food for thought for my PhD topic

So far I can see three interesting directions for my PhD topic in the field of Spatialised Communication:

(a)- spatial inferences: how people use spatial inferences to restructure their work activity? How can we support this process?
(b)- spatial psycholinguistics: how space restructure and is being restructured by language? How can we facilitate these concepts to support teamwork and learning at large?
(c)- spatial opinion forming: how people form their mental representation of space? How they come to give a meaning to places? How can we support this opinion forming process?

Please send me comments ….

SVG wiki

The following is a description of the minimal code needed to get drawing on a wiki, henceforth known as WikiWhiteboard. It allows anyone to scribble on a drawing area on a web page, and clicking a button preserves the drawing for the next viewer (or artist) that comes along. [more...]

This was then realised in the WikiWitheboard project at the following url. Buka Buka!!!

svgmapmaker

SVGMapMaker leverages the graphics quality of SVG to create simple and effective web mapping applications right from MapInfo Professional. Based on XML and fully compatible with other web technologies, SVGMapMaker creates intelligent on-line maps that have unparalleled dynamic interactivity. With SVGMapMaker, there is no need to have special software on your web server. SVGMapMaker outputs are entirely XML-based, which offers greater structural control and sophistication than traditional web mapping. All documents generated are fully scriptable and contain the layer structure, styles and attributes of your data, as it is viewed in MapInfo.

Ideagraph

While reading the paper on how space structure language, I have been thinking about a way to display graphically the connections between paper, ideas, people, books, url, etc.

At first I was planning to do it myself, implementing a plugin for MovableType, which should have provided an SVG functionality for the search engine. My idea was to provide a graphical output to the search functionality of the database. Unfortunately this solution had lots of limitation like the fact that was not possible to give a meaning to the connections between the objects.

So googling around i found this project: ideagraph

IdeaGraph is easy-to-use software for creating visual maps of ideas, that can work with web pages, documents and images. You can also incorporate information from news channels, and blog, and lots of other fun things. It is a cutting-edge tool that uses Semantic Web technologies.

The two key features of this project is that it works great in multiplatform (jthoon) and that it can export in XML and SVG the results.

How space structure language

B. Tversky and P. U. Lee. How Space Structure Language, volume Volume 1404/1998 of Lecture Notes in Computer Science, chapter Guest Contributions, pages 157–175. Springer-Verlag Heidelberg, Heidelberg, 1998.
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The core of the paper is the “Schematization Similarity Conjecture”: To the extent that language and ‘ception (perception + conception) schematize things similarly, language will be successful at communicating space.

Essentially the authors argue that language is very good at encoding spatial features whereas is not equally efficient at encoding face features or emotional states. An example of this great ability to schematize space can be given by the English term ‘across’, where ideally the thing doing the crossing is smaller than the thing being crossed, and it is crossing in a straight path perpendicular to the length of the thing being crossed. Thus schematization entails information reduction, encoding certain features of the scene while ignoring others.

A second idea is that there seems to be levels of schematization that old over many context: people do not reinvent vocabulary and syntax at every encounter: space is decomposed into figures and the spatial relations among them, viewed from a particular perspective. Similarly, figures can be decomposed into their parts (Objects with features + frame). The experience of space is not abstract of empty space. Rather is the identity and the relative locations of things in space.

Language for figures selects one portion of a scene, as focal or primary, and describes it in relation to another portion, the ground, and sometimes in relation to a third portion of a scene. Figures are often reduced as points in space.

Objects have many identities but despite the possibilities, people are biased to identify objects at what has been called the ‘basic’ level: this is the level at which people seems to have the most information, indexed by attribute list, relative to the number of alternative categories that must be kept in mind. Objects are usually named by open-class terms. Shape seems to be the primary basis for categorization.

Some final ideas on spatial relations: figures are not just discerned and identified, they are also located. Figures are not located in an absolute way, but rather relative to other reference objects (other figures in the same scene) or reference frames (the set of figures surrounding).

In giving directions there seems to be a strategy in providing the minimal information for going from node to node. The schematization is more effective in depictions than description: although maps and directions schematize routes in similar ways, maps are more complete than directions, which need to be supplemented by inference rules.

Spatial Cognition

Urban Dictionary

Urban Dictionary is an interesting open dictionary which enable users to define slang words. It is very interesting to look at the way people like to refer to things they see every day. An interesting fact, which is part of my research interests, is that things gets a meaning through a social network. The service support this idea providing a way for visitors to rate the definition and to promote deletion of offensive content.